|Oh 80's with your shirtless actions starts|
Anyways, back to the hardest game I have yet to play (and I only got half way through!). The story seems simple yet completely ridiculous at the same time. Some mysterious asteroid hits Earth and everyone decides it's nothing, then all of a sudden aliens start swarming out. What does the US decide to do? Send one guy (two if you play co-op) in to take care of it. But don't worry, this guy can shoot while he flips around the screen. Even the manual continually tells you that you can't possibly beat it... Now compare this to any modern game and tell me if you have played anything even remotely this difficult recently. You know why? Because today's generation of gamers don't like to die in our games. We don't like the difficult games that make us practice levels again and again until we finally get it right, just to go die at the next level and have to start all over. Many older gamers will hate on this fact, but it's a simple difference of taste in games (probably based on the games we grew up on. N64 games were way easier, meaning I prefer easier games?)
|Because apparently flipping makes you jump better|
|I'm pretty sure I died more in 3 hours with this game than I have|
all year in other single player games
What I Loved: In case you couldn't tell, I loved the game after that first level. Once I finally was able to beat it, I just couldn't stop playing it. The game became more fun and dying simply stopped making me mad; I was more focused on learning from how I died, rather than the fact that I had died. I don't remember ever feeling like this towards a game, but then again, I have never played a game where I died so much.
What I Hated: The first level. It's like jumping into a freezing cold pool. It sucks, but once you're numb, it's not as bad. Also I disliked the laser upgrade, but that was just random. And that's about it. After you get used to the difficulty, this game is really enjoyable.
|They send one guy after all of this? Good idea!|